Tainted Picture v3.11 S.DMG UPDATE


Good day, Ausch Fedians and Nightronians.

After over 40 days of being dead (not really, I was working under pressure of college homework), I finally finished this update. 

Although I didn't progress much in storyline, but I included a massive QoL and balance change that can enhance your soon-to-be-doomed gameplay.

What we have to give you:

- Nerfed Farcet (Boss), I can't beat him, honestly.
- Added S.DMG stat 

S.DMG -> Skill Damage
- Amplify the skill’s damage when casting (This also applies to healing). S.DMG does not apply to basic attacks.

- All main characters start with 100, in which 100/100 = 1 <- multiplier

- If your S.DMG is 104, then the multiplier is 1.04, so your skill damage’s output will be 1.04 BEFORE CALCULATING DEFENSE or GUARD

- Added Objective

Objective usually displays what you should do in order to advance, but it also represents the mind of the one you are controlling. (In this case, Elicipher mostly)

The game SHOULD be bug-free now, if there is any problems you encounter, just send me email through varon1999@yahoo.com and I will handle it quick.


Glory to Ausch Fedia and please stay safe and stop protesting in Michigan for Alsivia's sake.

Files

Tainted Picture v3.11.exe 467 MB
May 01, 2020

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